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042ee931bf |
@@ -0,0 +1,39 @@
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import { ChannelType, type Message } from "discord.js";
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import type { Command } from "../../models";
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import RoleService from "../../services/role";
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import DataService from "../../services/data";
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const LIMBO_CHANNEL_NAME = "limbo";
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export default {
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name: "limbo",
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description: "Toggles on/off limbo mode. When limbo mode is on, new members will be placed in #limbo. When off, new members will be placed in #chat-and-shitpost.",
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usage: ".limbo [on|off]",
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execute: async (message: Message) => {
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const ogState = RoleService.limboMode;
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if (message.content.includes("on"))
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RoleService.limboMode = true;
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else if (message.content.includes("off"))
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RoleService.limboMode = false;
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else
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RoleService.limboMode = !RoleService.limboMode;
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// update system channel
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if (RoleService.limboMode) {
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if (!ogState)
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DataService.data = { ...DataService.data, prevSystemChannelId: message.guild?.systemChannel?.id };
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const limboChannel = message.guild?.channels.cache.find((ch) => ch.name.toLowerCase() === LIMBO_CHANNEL_NAME);
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if (limboChannel && limboChannel.type === ChannelType.GuildText)
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await message.guild?.setSystemChannel(limboChannel);
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}
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else {
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const prevSystemChannel = message.guild?.channels.cache.find((ch) => ch.id === DataService.data.prevSystemChannelId);
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if (prevSystemChannel && prevSystemChannel.type === ChannelType.GuildText)
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await message.guild?.setSystemChannel(prevSystemChannel);
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}
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await message.reply(`*${ogState}* -> **${RoleService.limboMode}**`);
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}
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} satisfies Command;
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@@ -1,21 +0,0 @@
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import type { Message } from "discord.js";
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import type { Command } from "../../models";
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import RoleService from "../../services/role";
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export default {
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name: "limbomode",
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description: "Toggles on/off limbo mode. When limbo mode is on, new members will be placed in #limbo. When off, new members will be placed in #chat-and-shitpost.",
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usage: ".limbomode [on|off]",
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execute: async (message: Message) => {
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const ogState = RoleService.limboMode;
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if (message.content.includes("on"))
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RoleService.limboMode = true;
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else if (message.content.includes("off"))
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RoleService.limboMode = false;
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else
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RoleService.limboMode = !RoleService.limboMode;
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await message.reply(`*${ogState}* -> **${RoleService.limboMode}**`);
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}
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} satisfies Command;
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+1
-1
@@ -26,7 +26,7 @@ client.on("messageCreate", async (message) => {
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try {
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const command = CommandService.parse(message);
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if (command) command.execute(message);
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if (command) await command.execute(message);
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}
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catch (err) {
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console.error(err);
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@@ -1,5 +1,6 @@
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interface Data {
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limboMode: boolean
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limboMode: boolean,
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prevSystemChannelId?: string
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}
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export default class DataService {
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@@ -7,7 +8,8 @@ export default class DataService {
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private static file: Bun.BunFile | undefined;
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private static _data: Data = {
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// default values (will be overwritten)
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limboMode: false
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limboMode: false,
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prevSystemChannelId: undefined
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};
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static async init() {
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