1 Commits
4 changed files with 44 additions and 24 deletions
+39
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@@ -0,0 +1,39 @@
import { ChannelType, type Message } from "discord.js";
import type { Command } from "../../models";
import RoleService from "../../services/role";
import DataService from "../../services/data";
const LIMBO_CHANNEL_NAME = "limbo";
export default {
name: "limbo",
description: "Toggles on/off limbo mode. When limbo mode is on, new members will be placed in #limbo. When off, new members will be placed in #chat-and-shitpost.",
usage: ".limbo [on|off]",
execute: async (message: Message) => {
const ogState = RoleService.limboMode;
if (message.content.includes("on"))
RoleService.limboMode = true;
else if (message.content.includes("off"))
RoleService.limboMode = false;
else
RoleService.limboMode = !RoleService.limboMode;
// update system channel
if (RoleService.limboMode) {
if (!ogState)
DataService.data = { ...DataService.data, prevSystemChannelId: message.guild?.systemChannel?.id };
const limboChannel = message.guild?.channels.cache.find((ch) => ch.name.toLowerCase() === LIMBO_CHANNEL_NAME);
if (limboChannel && limboChannel.type === ChannelType.GuildText)
await message.guild?.setSystemChannel(limboChannel);
}
else {
const prevSystemChannel = message.guild?.channels.cache.find((ch) => ch.id === DataService.data.prevSystemChannelId);
if (prevSystemChannel && prevSystemChannel.type === ChannelType.GuildText)
await message.guild?.setSystemChannel(prevSystemChannel);
}
await message.reply(`*${ogState}* -> **${RoleService.limboMode}**`);
}
} satisfies Command;
-21
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@@ -1,21 +0,0 @@
import type { Message } from "discord.js";
import type { Command } from "../../models";
import RoleService from "../../services/role";
export default {
name: "limbomode",
description: "Toggles on/off limbo mode. When limbo mode is on, new members will be placed in #limbo. When off, new members will be placed in #chat-and-shitpost.",
usage: ".limbomode [on|off]",
execute: async (message: Message) => {
const ogState = RoleService.limboMode;
if (message.content.includes("on"))
RoleService.limboMode = true;
else if (message.content.includes("off"))
RoleService.limboMode = false;
else
RoleService.limboMode = !RoleService.limboMode;
await message.reply(`*${ogState}* -> **${RoleService.limboMode}**`);
}
} satisfies Command;
+1 -1
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@@ -26,7 +26,7 @@ client.on("messageCreate", async (message) => {
try { try {
const command = CommandService.parse(message); const command = CommandService.parse(message);
if (command) command.execute(message); if (command) await command.execute(message);
} }
catch (err) { catch (err) {
console.error(err); console.error(err);
+4 -2
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@@ -1,5 +1,6 @@
interface Data { interface Data {
limboMode: boolean limboMode: boolean,
prevSystemChannelId?: string
} }
export default class DataService { export default class DataService {
@@ -7,7 +8,8 @@ export default class DataService {
private static file: Bun.BunFile | undefined; private static file: Bun.BunFile | undefined;
private static _data: Data = { private static _data: Data = {
// default values (will be overwritten) // default values (will be overwritten)
limboMode: false limboMode: false,
prevSystemChannelId: undefined
}; };
static async init() { static async init() {