3 Commits
Author SHA1 Message Date
dominicf 042ee931bf Make setting limbo mode also update system channel. Rename from limbomode to limbo 2026-08-28 10:43:13 -04:00
dominicf e0963ef4bb Update package.json 2026-08-22 20:09:47 -04:00
dominicf 8329187eb7 Update README 2026-08-22 20:08:00 -04:00
6 changed files with 96 additions and 30 deletions
+50 -5
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@@ -1,15 +1,60 @@
# kaczynski-bot-2.0
To install dependencies:
A Discord bot built with [Bun](https://bun.com).
## Setup
Install dependencies:
```bash
bun install
```
To run:
Create a `.env.development` file with:
```bash
bun run
```
DISCORD_TOKEN=your-bot-token
```
This project was created using `bun init` in bun v1.3.0. [Bun](https://bun.com) is a fast all-in-one JavaScript runtime.
## Development
```bash
bun run dev
```
## Commands
Commands live in `src/cmd/registry/` and are loaded automatically at startup — drop a file default-exporting a `Command` in that folder to register it, no manual wiring required.
## Data persistence
Bot state (e.g. limbo mode) is persisted to `data/data.json` via `DataService`. That path is gitignored.
## Production build
```bash
bun run build
```
Bundles `src/index.ts` and every file in `src/cmd/registry/` into `dist/`. Run the result with:
```bash
bun dist/index.js
```
## Docker
Build the image:
```bash
docker build -t kaczynski-bot .
```
Run it, mounting a volume so `data/data.json` survives container restarts:
```bash
docker run -d \
-e DISCORD_TOKEN=your-bot-token \
-v kaczynski-bot-data:/app/data \
kaczynski-bot
```
+2 -1
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@@ -1,5 +1,6 @@
{
"name": "kaczynski-bot-2.0",
"name": "@dominicferrando/kaczynski-bot",
"version": "1.0.0",
"private": true,
"devDependencies": {
"@types/bun": "latest",
+39
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@@ -0,0 +1,39 @@
import { ChannelType, type Message } from "discord.js";
import type { Command } from "../../models";
import RoleService from "../../services/role";
import DataService from "../../services/data";
const LIMBO_CHANNEL_NAME = "limbo";
export default {
name: "limbo",
description: "Toggles on/off limbo mode. When limbo mode is on, new members will be placed in #limbo. When off, new members will be placed in #chat-and-shitpost.",
usage: ".limbo [on|off]",
execute: async (message: Message) => {
const ogState = RoleService.limboMode;
if (message.content.includes("on"))
RoleService.limboMode = true;
else if (message.content.includes("off"))
RoleService.limboMode = false;
else
RoleService.limboMode = !RoleService.limboMode;
// update system channel
if (RoleService.limboMode) {
if (!ogState)
DataService.data = { ...DataService.data, prevSystemChannelId: message.guild?.systemChannel?.id };
const limboChannel = message.guild?.channels.cache.find((ch) => ch.name.toLowerCase() === LIMBO_CHANNEL_NAME);
if (limboChannel && limboChannel.type === ChannelType.GuildText)
await message.guild?.setSystemChannel(limboChannel);
}
else {
const prevSystemChannel = message.guild?.channels.cache.find((ch) => ch.id === DataService.data.prevSystemChannelId);
if (prevSystemChannel && prevSystemChannel.type === ChannelType.GuildText)
await message.guild?.setSystemChannel(prevSystemChannel);
}
await message.reply(`*${ogState}* -> **${RoleService.limboMode}**`);
}
} satisfies Command;
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@@ -1,21 +0,0 @@
import type { Message } from "discord.js";
import type { Command } from "../../models";
import RoleService from "../../services/role";
export default {
name: "limbomode",
description: "Toggles on/off limbo mode. When limbo mode is on, new members will be placed in #limbo. When off, new members will be placed in #chat-and-shitpost.",
usage: ".limbomode [on|off]",
execute: async (message: Message) => {
const ogState = RoleService.limboMode;
if (message.content.includes("on"))
RoleService.limboMode = true;
else if (message.content.includes("off"))
RoleService.limboMode = false;
else
RoleService.limboMode = !RoleService.limboMode;
await message.reply(`*${ogState}* -> **${RoleService.limboMode}**`);
}
} satisfies Command;
+1 -1
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@@ -26,7 +26,7 @@ client.on("messageCreate", async (message) => {
try {
const command = CommandService.parse(message);
if (command) command.execute(message);
if (command) await command.execute(message);
}
catch (err) {
console.error(err);
+4 -2
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@@ -1,5 +1,6 @@
interface Data {
limboMode: boolean
limboMode: boolean,
prevSystemChannelId?: string
}
export default class DataService {
@@ -7,7 +8,8 @@ export default class DataService {
private static file: Bun.BunFile | undefined;
private static _data: Data = {
// default values (will be overwritten)
limboMode: false
limboMode: false,
prevSystemChannelId: undefined
};
static async init() {